We tested Gears of War: Reloaded on PC: this is how the beta performs on a laptop with an RTX 4090

Gears of War: Reloaded, the remake of the iconic third-person action game, is now in beta for select players on PC and consoles.
In this early testing, we accessed the PC version via the Xbox Store , running the title on an 18-inch ASUS ROG STRIX laptop, equipped with a 14th Gen Intel Core i9 processor and an NVIDIA GeForce RTX 4090 mobile graphics card.
From the start, the title demonstrates remarkable graphical efficiency: the weight of 4K textures doesn't exceed 6 GB of VRAM , which speaks to a well-done optimization. Even with graphics settings set to "Epic" and at native resolution, the game maintains a balanced resource load without saturating the video memory.
During benchmark tests with DLSS 3.5 on and off , the results were eye-opening. Without using NVIDIA's upscaling technology, the game averaged 193.6 FPS, with a render latency of 8.5 milliseconds.
With DLSS enabled, frames per second dropped to an average of 170.9 FPS, while latency increased slightly to 8.75 ms.
While it might seem counterintuitive that DLSS doesn't represent a direct improvement in this case, the explanation lies in the efficiency of the graphics engine and the power headroom offered by a GPU like the 4090.
GPU usage was also lower with DLSS (76.9%) compared to 92.3% without it , which could be useful for mixed loads or multitasking, although in this specific scenario, the increased performance is achieved directly at native resolution without AI assistance.
Thermal behavior was stable, with temperatures not exceeding 86°C, and CPU usage remained around 14% on both configurations. Visually, the game achieves an outstanding level of detail, with complex particle effects and reflections, maintaining a fluid experience even in intense combat scenes.
The overall experience leaves a positive impression. This remake of Gears of War not only preserves the series' DNA, but also showcases it with modern tools without requiring technical sacrifice. Players with high-end hardware will be able to enjoy it at its best without resorting to upscaling technologies like DLSS.
And for those using more modest equipment, this tool will continue to be key to maintaining good performance levels without compromising visual quality.
Conclusion: Gears of War: Reloaded proves that good optimization can make all the difference. While DLSS remains a valuable technology, it wasn't essential for achieving outstanding performance this time around. A clear sign that this remake is being carefully designed for both veterans and new players.
eltiempo